                                          Post Lval Rval IsOp IsNum HexOk Unary Binary
    // postfix functions
    % (percent sign)                      1    0    0    1    0     1     0     0
    
    // unary functions
    static const Uchar RND_OP;            0    0    1    1    0     0     1     0
    static const Uchar SIN_OP;            0    0    1    1    0     0     1     0
    static const Uchar COS_OP;            0    0    1    1    0     0     1     0
    static const Uchar TAN_OP;            0    0    1    1    0     0     1     0
    static const Uchar ASIN_OP;           0    0    1    1    0     0     1     0
    static const Uchar ACOS_OP;           0    0    1    1    0     0     1     0
    static const Uchar ATAN_OP;           0    0    1    1    0     0     1     0
    static const Uchar SINH_OP;           0    0    1    1    0     0     1     0
    static const Uchar COSH_OP;           0    0    1    1    0     0     1     0
    static const Uchar TANH_OP;           0    0    1    1    0     0     1     0
    static const Uchar EXP_OP;            0    0    1    1    0     0     1     0
    static const Uchar LOG_OP;            0    0    1    1    0     0     1     0
    static const Uchar LOG10_OP;          0    0    1    1    0     0     1     0
    static const Uchar CEILING_OP;        0    0    1    1    0     0     1     0
    static const Uchar FLOOR_OP;          0    0    1    1    0     0     1     0
    static const Uchar ABS_OP;            0    0    1    1    0     0     1     0
    static const Uchar FRACPART_OP;       0    0    1    1    0     0     1     0
    static const Uchar INTPART_OP;        0    0    1    1    0     0     1     0
    static const Uchar SQR_OP;            0    0    1    1    0     0     1     0
    static const Uchar SQRT_OP;           0    0    1    1    0     0     1     0
    static const Uchar CUBE_OP;           0    0    1    1    0     0     1     0
    static const Uchar CUBERT_OP;         0    0    1    1    0     0     1     0
    static const Uchar RAND_OP;           0    0    1    1    0     0     1     0
    static const Uchar INV_OP;            0    0    1    1    0     0     1     0
    static const Uchar NOT_OP;            0    0    1    1    0     1     1     0

    // binary functions
    static const Uchar COMB_OP;           0    0    0    1    0     0     0     1
    static const Uchar PERM_OP;           0    0    0    1    0     0     0     1
    static const Uchar COMBREP_OP;        0    0    0    1    0     0     0     1
    static const Uchar SCI_OP;            0    0    0    1    0     0     0     1
    static const Uchar LSTHANOREQ_OP;     0    0    0    1    0     1     0     1
    static const Uchar GRTHANOREQ_OP;     0    0    0    1    0     1     0     1
    static const Uchar EQUAL_OP;          0    0    0    1    0     1     0     1
    static const Uchar NOTEQUAL_OP;       0    0    0    1    0     1     0     1
    static const Uchar XOR_OP;            0    0    0    1    0     1     0     1
    static const Uchar AND_OP;            0    0    0    1    0     1     0     1
    static const Uchar OR_OP;             0    0    0    1    0     1     0     1

                                          Post Lval Rval IsOp IsNum HexOk Unary Binary
    // constants
    FRACANS                               0    0    1    0    0     0     0     0
    PI                                    0    0    1    0    0     0     0     0
    E                                     0    0    1    0    0     0     0     0
    NAN                                   0    0    1    0    0     0     0     0
    INF                                   0    0    1    0    0     0     0     0
    ANSSTR                                0    0    1    0    0     1     0     0
    ANS                                   0    0    1    0    0     1     0     0
    Functions                             0    0    1    0    0     1     0     0

    // prefixes
    0x                                    0    0    1    0    1     1     1     0

    // numbers    
    <number>                              0    0    1    0    1     0     0     0
    <hexnumber>                           0    0    1    0    1     1     0     0

    // variables
    $A...$Z                               0    1    1    0    0     0     0     0

* Depends on precision, if longnum then 1 otherwise 0
